Exploring environments Jordan showed us the game ‘Limbo.’ Created by Playdead an independent game developers based in Copenhagen.
This game was previously shown to me by Ryan who originally worked on the hell world. The game itself is very relevant to our hell world and It’s simplicity and tonal atmosphere we thought would be interesting to incorporate to our environment. The use of silhouettes is quite eerie as well which adds to the darkness of the world.
This is my take on the Limbo style, applying them to my two environments: