Sin city was a style previously explored; i decided to look through it again with a different perspective; thinking of camera and the composition of the cityscapes instead of colour.
Sin City Trailer
It pans in almost curves giving an all around perspective of the city and the audience feels like they are exploring the city. Maybe having the landscapes and sound building shown in this way. Panning in and curving may be more interesting than a simple static shot.
As Sin City is literally based around a city you can tell in composition it has a vocal point ( despite the tonality of the buildings blending into the background.) This should be noted when we composite our storyboards for Sound wave world.